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However the main difficulty here is that the legend of the bytes is ordered ascending,
while a common bitfield is ordered from most significant to least significant bits, ie. descending.
Are there options to reverse the order, e.g. bytes 00 .. 31 for a byte based protocol instead of bit 31 .. 00 for bitfields.
Side note: for bitfields it also might be interesting to specify big- vs little-endianness for display of a register block ?
I could workaround it by using a wavedrom signal, but I would prefer something like the register view with byte order.
You described a workaround for representing bytes using a wavedrom bitfield in #10.
I would like to document the following byte/character based protocol command structure:
However the main difficulty here is that the legend of the bytes is ordered ascending,
while a common bitfield is ordered from most significant to least significant bits, ie. descending.
Are there options to reverse the order, e.g. bytes 00 .. 31 for a byte based protocol instead of bit 31 .. 00 for bitfields.
Side note: for bitfields it also might be interesting to specify big- vs little-endianness for display of a register block ?
I could workaround it by using a wavedrom signal, but I would prefer something like the register view with byte order.
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