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config.h
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/* See LICENSE file for copyright and license details. */
#include <X11/XF86keysym.h>
/* appearance */
static const unsigned int borderpx = 1; /*窗口边框像素*/
static const unsigned int gappx = 6; /* gaps between windows */
static const unsigned int snap = 32; /*snap是窗口差多少像素与屏幕边缘正好卡住,
在平铺模式下也是窗口拖动多少像素变成浮动状态*/
static const int showbar = 1; /* 是否显示bar,0为不显示*/
static const int topbar = 1; /* bar是否在顶部,0为底部*/
static const int vertpad = 5; /* vertical padding of bar */
static const int sidepad = 5; /* horizontal padding of bar */
static const char *fonts[] = {"FiraCode Nerd Font Mono:size=16"}; /*dwm字体*/
static const char dmenufont[] = "FiraCode Nerd Font:size=18"; /*dmenu字体*/
static const char col_gray1[] = "#222222";
static const char col_gray2[] = "#444444";
static const char col_gray3[] = "#bbbbbb";
static const char col_gray4[] = "#eeeeee";
static const char col_purp1[] = "#1d1f21";
static const char col_cyan[] = "#005577";
static const unsigned int baralpha = 0xd0;
static const unsigned int borderalpha = OPAQUE;
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] =
{col_gray3, col_gray1,
col_gray2}, /*普通状态下的颜色方案,分别是前景色,背景色,窗口边框颜色*/
[SchemeSel] = {col_gray4, col_purp1, col_cyan}, /*选中状态下的颜色方案*/
};
static const unsigned int alphas[][3] = {
/* fg bg border */
[SchemeNorm] = {OPAQUE, baralpha, borderalpha},
[SchemeSel] = {OPAQUE, baralpha, borderalpha},
};
/* tagging */
static const char *tags[] = {"", "", "", "",
"", "", ""}; /*显示在bar上的tag文本*/
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = titlejj
*/
/* class instance title tags mask isfloating monitor */
{"Gimp", NULL, NULL, 0, 1, -1},
{"Google Chrome", NULL, NULL, 1 << 1, 0, -1},
}; /*程序规则,决定程序如何运行,其中class和instance和title可以通过xprop工具获取,
tags mask决定其显示在哪个标签,0意味着当前标签,
1 << 8 表示二进制1 0000 0000也就是9,isfloating为1是浮动。*/
/* layout(s) */
static const float mfact = 0.5; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints =
1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen =
1; /* 1 will force focus on the fullscreen window */
static const Layout layouts[] = {
/* symbol arrange function */
{"", tile}, /* 平铺*/
{"", NULL}, /* NULL意味着浮动*/
{"", monocle}, /*单窗口聚焦*/
}; /*布局,这里可以修改显示的文字。*/
/* key definitions */
#define MODKEY \
Mod4Mask /*modkey默认为alt,也就是这里定义的Mod1Mask, \
Mod2Mask为NumLock,Mod4Mask为super键,也就是windows键*/
#define TAGKEYS(KEY, TAG) \
{MODKEY, KEY, view, {.ui = 1 << TAG}}, \
{MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \
{MODKEY | ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \
{MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}},
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) \
{ \
.v = (const char *[]) { "/bin/sh", "-c", cmd, NULL } \
}
/* commands */
static char dmenumon[2] =
"0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = {
"rofi", "-no-lazy-grab", "-show", "drun",
"-modi", "drun", "-theme", ".config/rofi/launchers/misc/blurry",
NULL};
static const char *termcmd[] = {
"alacritty", NULL}; /*你可以在这里添加要执行的终端默认为alacritty*/
static const char *raisevolume[] = {"amixer", "-q", "set", "Master",
"5%+", "unmute", NULL};
static const char *lowervolume[] = {"amixer", "-q", "set", "Master",
"5%-", "unmute", NULL};
static const char *mutevolume[] = {"amixer", "-q", "set",
"Master", "toggle", NULL};
static const char *lightup[] = {"xbacklight", "-inc", "10", NULL};
static const char *lightdown[] = {"xbacklight", "-dec", "5", NULL};
static const char *flameshotcmd[] = {"flameshot", "gui", NULL};
static const char *rangercmd[] = {"alacritty", "-e", "ranger", NULL};
static Key keys[] = {
/* modifier key function argument */
{MODKEY | ShiftMask, XK_p, spawn, {.v = flameshotcmd}},
{MODKEY | ShiftMask, XK_Return, spawn, {.v = termcmd}},
{MODKEY, XK_r, spawn, {.v = rangercmd}},
{MODKEY, XK_Left, spawn, {.v = lightup}},
{MODKEY, XK_Right, spawn, {.v = lightdown}},
{MODKEY, XK_p, spawn, {.v = dmenucmd}},
{MODKEY, XK_b, togglebar, {0}},
{MODKEY, XK_j, focusstack, {.i = +1}},
{MODKEY, XK_k, focusstack, {.i = -1}},
{MODKEY, XK_i, incnmaster, {.i = +1}},
{MODKEY, XK_d, incnmaster, {.i = -1}},
{MODKEY, XK_h, setmfact, {.f = -0.05}},
{MODKEY, XK_l, setmfact, {.f = +0.05}},
{MODKEY, XK_Return, zoom, {0}},
{MODKEY, XK_Tab, view, {0}},
{MODKEY | ShiftMask, XK_c, killclient, {0}},
{MODKEY, XK_t, setlayout, {.v = &layouts[0]}},
{MODKEY, XK_f, setlayout, {.v = &layouts[1]}},
{MODKEY, XK_m, setlayout, {.v = &layouts[2]}},
{MODKEY, XK_space, setlayout, {0}},
{MODKEY | ShiftMask, XK_space, togglefloating, {0}},
{MODKEY, XK_0, view, {.ui = ~0}},
{MODKEY | ShiftMask, XK_0, tag, {.ui = ~0}},
{MODKEY, XK_comma, focusmon, {.i = -1}},
{MODKEY, XK_period, focusmon, {.i = +1}},
{MODKEY | ShiftMask, XK_comma, tagmon, {.i = -1}},
{MODKEY | ShiftMask, XK_period, tagmon, {.i = +1}},
TAGKEYS(XK_1, 0) TAGKEYS(XK_2, 1) TAGKEYS(XK_3, 2) TAGKEYS(XK_4, 3)
TAGKEYS(XK_5, 4) TAGKEYS(XK_6, 5) TAGKEYS(XK_7, 6) TAGKEYS(XK_8, 7)
TAGKEYS(XK_9, 8){MODKEY | ShiftMask, XK_q, quit, {0}},
{0, XF86XK_AudioRaiseVolume, spawn, {.v = raisevolume}},
{0, XF86XK_AudioLowerVolume, spawn, {.v = lowervolume}},
{0, XF86XK_AudioMute, spawn, {.v = mutevolume}},
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle,
* ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ClkLtSymbol, 0, Button1, setlayout, {0}},
{ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]}},
{ClkWinTitle, 0, Button2, zoom, {0}},
{ClkStatusText, 0, Button2, spawn, {.v = termcmd}},
{ClkClientWin, MODKEY, Button1, movemouse, {0}},
{ClkClientWin, MODKEY, Button2, togglefloating, {0}},
{ClkClientWin, MODKEY, Button3, resizemouse, {0}},
{ClkTagBar, 0, Button1, view, {0}},
{ClkTagBar, 0, Button3, toggleview, {0}},
{ClkTagBar, MODKEY, Button1, tag, {0}},
{ClkTagBar, MODKEY, Button3, toggletag, {0}},
};