From 0503be1b852741b41ddaa533025d66be5246f741 Mon Sep 17 00:00:00 2001 From: Mariotaku Date: Tue, 25 Feb 2025 12:19:12 +0900 Subject: [PATCH] removed retroarch (old package name) --- packages/com.retroarch.yml | 55 -------------------------------------- 1 file changed, 55 deletions(-) delete mode 100644 packages/com.retroarch.yml diff --git a/packages/com.retroarch.yml b/packages/com.retroarch.yml deleted file mode 100644 index a4f7e1b..0000000 --- a/packages/com.retroarch.yml +++ /dev/null @@ -1,55 +0,0 @@ -title: RetroArch [Moved] -iconUri: https://raw.githubusercontent.com/webosbrew/RetroArch/6a1bdb45cb089f23a39a12b378082f609ea7b027/webos/icon160.png -manifestUrl: https://github.com/webosbrew/RetroArch/releases/download/v1.17.0-webos.1/com.retroarch.manifest.json -category: game -pool: main -description: | - # Package has been moved to [com.retroarch.webos](https://repo.webosbrew.org/apps/com.retroarch.webos/). - - --- - - RetroArch is the reference frontend for the libretro API. - Popular examples of implementations for this API includes video game system emulators and game engines as well as - more generalized 3D programs. - These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". - - ![XMB menu driver](https://github.com/webosbrew/RetroArch/raw/webos-tv-support/docs/XMB-main-menu.jpg "XMB menu driver") - - ![rgui menu driver](https://github.com/webosbrew/RetroArch/raw/webos-tv-support/docs/rgui-main-menu.jpg "rgui menu driver") - - ![glui menu driver](https://github.com/webosbrew/RetroArch/raw/webos-tv-support/docs/glui-main-menu.jpg "glui menu driver") - - ![ozone menu driver](https://github.com/webosbrew/RetroArch/raw/webos-tv-support/docs/ozone-main-menu.jpg "ozone menu driver") - - ## libretro - - [libretro](https://www.libretro.com) is an API that exposes generic audio/video/input callbacks. - A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. - A libretro core written in portable C or C++ can run seamlessly on many platforms with very little to no porting effort. - - While RetroArch is the reference frontend for libretro, several other projects have used the libretro - interface to include support for emulators and/or game engines. libretro is completely open and free for anyone to use. - - [libretro API header](https://github.com/libretro/RetroArch/blob/master/libretro-common/include/libretro.h) - - ## Binaries - - Latest binaries are currently hosted on the [buildbot](http://buildbot.libretro.com/). - - ## Support - - To reach developers, either make an issue here on GitHub, make a thread on the [forum](https://www.libretro.com/forums/), chat on [discord](https://discord.gg/C4amCeV), or visit our IRC channel: #retroarch @ irc.freenode.org. You could create a post in [Reddit](https://www.reddit.com/r/RetroArch/) with *Technical Support* flair. - - ## Documentation - - See our [Documentation Center](https://docs.libretro.com/). On Unix, man-pages are provided. - More developer-centric stuff is found [here](https://docs.libretro.com/development/libretro-overview/). - - ## Related projects - - - Cg/HLSL shaders: [common-shaders](https://github.com/libretro/common-shaders) - - slang shaders: [slang-shaders](https://github.com/libretro/slang-shaders) - - GLSL shaders: [glsl-shaders](https://github.com/libretro/glsl-shaders) - - Helper scripts to build libretro implementations: [libretro-super](https://github.com/libretro/libretro-super) - - GitHub mirrors of projects, useful for generating diff files: [libretro-mirrors](https://github.com/libretro-mirrors/) -