You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I don't know if these are proper errors or not, but I've tried PersonaQ and Persona Q2 and a common bunch of things I've seen are:
"QEventDispatcherWin32: :registerTimer: Failed to create a timer (The current process has used all of its system allowance of handles for Window Manager objects."
"[Warning] ControlMemory: unknown operation 5"
"[Warning] Ignoring mprotect! Hope nothing goes wrong but if the game accesses invalid memory or crashes then we prolly need to implement this"
"[Warning] Input width does not match output width, cannot accelerate texture copy"
Any idea how to fix any of these?
The autogenerated data before the warnings shows the following:
"QWidget::paintEngine: Should no longer be called
Created a OpenGL context
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce RTX 3070/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 552.22
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
Stack size: 00004000
BSS size: 0013C410
ExeFS offset: 00002C00, size: 0031EC00 (Offset in file = 00006C00)
File 0. Name: .code, Size: 002E0AE4, Offset: 00000000
File 1. Name: banner, Size: 0003A430, Offset: 002E0C00
File 2. Name: icon, Size: 000036C0, Offset: 0031B200
RomFS offset: 00326000, size: A9600000
Stack size: 00000000
BSS size: 00000000
RomFS offset: A9927000, size: 001AC000
Stack size: 00000000
BSS size: 00000000
RomFS offset: A9AD4000, size: 00B5E000
Stack size: 00000000
BSS size: 00000000
RomFS offset: AA633000, size: 0270B000
Text address = 00100000, size = 00405880
Rodata address = 00506000, size = 0004ADF8
Data address = 00551000, size = 000890CC
Stack size: 00004000"
The text was updated successfully, but these errors were encountered:
I don't know if these are proper errors or not, but I've tried PersonaQ and Persona Q2 and a common bunch of things I've seen are:
"QEventDispatcherWin32: :registerTimer: Failed to create a timer (The current process has used all of its system allowance of handles for Window Manager objects."
"[Warning] ControlMemory: unknown operation 5"
"[Warning] Ignoring mprotect! Hope nothing goes wrong but if the game accesses invalid memory or crashes then we prolly need to implement this"
"[Warning] Input width does not match output width, cannot accelerate texture copy"
Any idea how to fix any of these?
The autogenerated data before the warnings shows the following:
"QWidget::paintEngine: Should no longer be called
Created a OpenGL context
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce RTX 3070/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 552.22
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
Stack size: 00004000
BSS size: 0013C410
ExeFS offset: 00002C00, size: 0031EC00 (Offset in file = 00006C00)
File 0. Name: .code, Size: 002E0AE4, Offset: 00000000
File 1. Name: banner, Size: 0003A430, Offset: 002E0C00
File 2. Name: icon, Size: 000036C0, Offset: 0031B200
RomFS offset: 00326000, size: A9600000
Stack size: 00000000
BSS size: 00000000
RomFS offset: A9927000, size: 001AC000
Stack size: 00000000
BSS size: 00000000
RomFS offset: A9AD4000, size: 00B5E000
Stack size: 00000000
BSS size: 00000000
RomFS offset: AA633000, size: 0270B000
Text address = 00100000, size = 00405880
Rodata address = 00506000, size = 0004ADF8
Data address = 00551000, size = 000890CC
Stack size: 00004000"
The text was updated successfully, but these errors were encountered: