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Game window does not maintain aspect ratio when resizing program window #628

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extherian opened this issue Nov 1, 2024 · 1 comment

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@extherian
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This causes the game window to stretch as shown in this image:

Screenshot 2024-11-01 131003

By contrast, when Citra's program window is set to the same sized used by Alber.exe in this case, the game output aspect ratio is as follows:

Screenshot 2024-11-01 131249

Would it be possible to adjust the game output aspect ratio to scale correctly with window size?

@wheremyfoodat
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(Quoting from the Discord: A bit annoying to do rn, as it will likely require renderer adjustments in order to properly set up the display viewport)

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