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This causes the game window to stretch as shown in this image:
By contrast, when Citra's program window is set to the same sized used by Alber.exe in this case, the game output aspect ratio is as follows:
Would it be possible to adjust the game output aspect ratio to scale correctly with window size?
The text was updated successfully, but these errors were encountered:
(Quoting from the Discord: A bit annoying to do rn, as it will likely require renderer adjustments in order to properly set up the display viewport)
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This causes the game window to stretch as shown in this image:
By contrast, when Citra's program window is set to the same sized used by Alber.exe in this case, the game output aspect ratio is as follows:
Would it be possible to adjust the game output aspect ratio to scale correctly with window size?
The text was updated successfully, but these errors were encountered: