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Its hard for me to know if I really got a kill, unlike in Openspades when I easily know I killed someone because of the kill indicator.
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IMO this is good and deliberate game design. However, since OS has it, it just turns into a disadvantage.
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Its hard for me to know if I really got a kill, unlike in Openspades when I easily know I killed someone because of the kill indicator.
The text was updated successfully, but these errors were encountered: