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cgs.rpy
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# Yuri's CG2
image y_cg2_eye_0:
"mod_assets/y_animation/y_cg2_eye_1.png"
choice:
5.5
choice:
4.5
choice:
1.5
"mod_assets/y_animation/y_cg2_eye_0.png"
0.1
repeat
image y_cg2_eye_1:
"mod_assets/y_animation/y_cg2_eye_2.png"
choice:
5.5
choice:
2.5
choice:
1.0
"mod_assets/y_animation/y_cg2_eye_0'.png"
0.1
repeat
image y_cg2_eye_2:
"mod_assets/y_animation/y_cg2_eye_3.png"
choice:
4.5
choice:
3.5
choice:
2.0
"mod_assets/y_animation/y_cg2_eye_0''.png"
0.1
repeat
image y_cg2_mouth_0:
"mod_assets/y_animation/y_cg2_mouth_1.png"
0.18
"mod_assets/y_animation/y_cg2_mouth_2.png"
0.18
repeat
image y_cg2_mouth_1 = "mod_assets/y_animation/y_cg2_mouth_1.png"
image y_cg2_mouth_2:
"images/cg/y_cg2_nochoc.png"
0.18
"mod_assets/y_animation/y_cg2_mouth_0.png"
0.18
repeat
image y_cg2_mouth_3 = "images/cg/y_cg2_nochoc.png"
image y_cg2_bg:
"images/cg/y_cg2_bg1.png"
6.0
"images/cg/y_cg2_bg2.png" with Dissolve(1)
2
"images/cg/y_cg2_bg1.png" with Dissolve(1)
1
repeat
image y_cg2_base = LiveComposite((1280,720),(0,0),"images/cg/y_cg2_base.png",(0,0),"y_cg2_eye_0",(0,0),WhileSpeaking("yuri","y_cg2_mouth_0","y_cg2_mouth_1"))
image y_cg2_nochoc:
LiveComposite((1280,720),(0,0),WhileSpeaking("yuri","y_cg2_mouth_2","y_cg2_mouth_3"))
on hide:
linear 0.5 alpha 0
image y_cg2_details:
"images/cg/y_cg2_details.png"
alpha 1.00
6.0
linear 1.0 alpha 0.35
1.0
linear 1.0 alpha 1.0
repeat
image y_cg2_exp2:
"y_cg2_eye_1"
alpha 0
linear 0.5 alpha 1
on hide:
linear 0.5 alpha 0
image y_cg2_exp3:
"y_cg2_eye_2"
alpha 0
linear 0.5 alpha 1
on hide:
linear 0.5 alpha 0
image y_cg2_dust1:
"images/cg/y_cg2_dust1.png"
subpixel True
parallel:
alpha 1.00
6.0
linear 1.0 alpha 0.35
1.0
linear 1.0 alpha 1.0
repeat
parallel:
alpha 0
linear 2.0 alpha 1.0
10.0
linear 2.0 alpha 0
repeat
parallel:
xoffset 100 yoffset -100
linear 14.0 xoffset -100 yoffset 100
repeat
image y_cg2_dust2:
"images/cg/y_cg2_dust2.png"
subpixel True
parallel:
alpha 1.00
6.0
linear 1.0 alpha 0.35
1.0
linear 1.0 alpha 1.0
repeat
parallel:
alpha 0
linear 2.0 alpha 1.0
28.0
linear 2.0 alpha 0
repeat
parallel:
xoffset 100 yoffset -100
linear 32.0 xoffset -100 yoffset 100
repeat
image y_cg2_dust3:
"images/cg/y_cg2_dust3.png"
subpixel True
parallel:
alpha 1.00
6.0
linear 1.0 alpha 0.35
1.0
linear 1.0 alpha 1.0
repeat
parallel:
alpha 0
linear 2.0 alpha 1.0
13.0
linear 2.0 alpha 0
repeat
parallel:
xoffset 100 yoffset -100
linear 17.0 xoffset -100 yoffset 100
repeat
image y_cg2_dust4:
"images/cg/y_cg2_dust4.png"
subpixel True
parallel:
alpha 1.00
6.0
linear 1.0 alpha 0.35
1.0
linear 1.0 alpha 1.0
repeat
parallel:
alpha 0
linear 2.0 alpha 1.0
15.0
linear 2.0 alpha 0
repeat
parallel:
xoffset 100 yoffset -100
linear 19.0 xoffset -100 yoffset 100
repeat
# Natsuki's CG1
image n_cg1_eye_0:
"mod_assets/n_animation/nface/1_eye0.png"
choice:
4.5
choice:
3.5
choice:
1.5
"mod_assets/n_animation/nface/1_eye3.png"
0.1
repeat
image n_cg1_eye_1 = "mod_assets/n_animation/nface/1_eye1.png"
image n_cg1_eye_2:
"mod_assets/n_animation/nface/1_eye2.png"
choice:
4.0
choice:
2.0
choice:
1.0
"mod_assets/n_animation/nface/1_eye3.png"
0.1
repeat
image n_cg1_eye_3 = "mod_assets/n_animation/nface/1_eye3.png"
image n_cg1_eye_4:
"mod_assets/n_animation/nface/1_eye4.png"
choice:
5.5
choice:
2.5
choice:
1.5
"mod_assets/n_animation/nface/1_eye3.png"
0.1
repeat
image n_cg1_mouth_0:
"mod_assets/n_animation/nface/2_mouth0.png"
0.18
"mod_assets/n_animation/nface/2_mouth2.png"
0.18
repeat
image n_cg1_mouth_1 = "mod_assets/n_animation/nface/2_mouth0.png"
image n_cg1_mouth_2:
"mod_assets/n_animation/nface/2_mouth1.png"
0.18
"mod_assets/n_animation/nface/2_mouth2.png"
0.18
repeat
image n_cg1_mouth_3 = "mod_assets/n_animation/nface/2_mouth1.png"
image n_cg1_mouth_4:
"mod_assets/n_animation/nface/2_mouth2.png"
0.2
"mod_assets/n_animation/nface/2_mouth3.png"
0.2
repeat
image n_cg1_mouth_5 = "mod_assets/n_animation/nface/2_mouth2.png"
image n_cg1_mouth_6 = "mod_assets/n_animation/nface/2_mouth3.png"
image n_cg1_mouth_7 = "mod_assets/n_animation/nface/2_mouth4.png"
image n_cg1_bg:
"images/cg/n_cg1_bg.png"
image n_cg1_base = LiveComposite((1280,720),(0,0),"images/cg/n_cg1_base.png",(0,0),"n_cg1_eye_0",(0,0),WhileSpeaking("natsuki","n_cg1_mouth_0","n_cg1_mouth_1"))
image n_cg1_exp1 = LiveComposite((1280,720),(0,0),"n_cg1_eye_1",(0,0),WhileSpeaking("natsuki","n_cg1_mouth_2","n_cg1_mouth_3"))
image n_cg1_exp2 = LiveComposite((1280,720),(0,0),"n_cg1_eye_2",(0,0),WhileSpeaking("natsuki","n_cg1_mouth_4","n_cg1_mouth_5"),(0,0),"mod_assets/n_animation/nface/3_brow1.png",(0,0),"mod_assets/n_animation/nface/4_cheek.png")
image n_cg1_exp3 = LiveComposite((1280,720),(0,0),WhileSpeaking("natsuki","n_cg1_mouth_4","n_cg1_mouth_6"),(0,0),"mod_assets/n_animation/nface/3_brow1.png",(0,0),"mod_assets/n_animation/nface/4_cheek.png")
image n_cg1_exp4 = "images/cg/n_cg1_exp4.png"
image n_cg1_exp5 = LiveComposite((1280,720),(0,0),"n_cg1_eye_4",(0,0),WhileSpeaking("natsuki","n_cg1_mouth_4","n_cg1_mouth_7"),(0,0),"mod_assets/n_animation/nface/3_brow2.png")
image n_cg1b = LiveComposite((1280,720), (0,0), "images/cg/n_cg1b.png", (882,325), "n_rects1", (732,400), "n_rects2", (850,475), "n_rects3")
image n_rects1:
RectCluster(Solid("#000"), 12, 30, 30).sm
pos (899, 350)
size (34, 34)
image n_rects2:
RectCluster(Solid("#000"), 12, 30, 24).sm
pos (749, 430)
size (34, 34)
image n_rects3:
RectCluster(Solid("#000"), 4, 15, 5).sm
pos (764, 490)
size (30, 20)
# Natsuki's CG2
image n_cg2_eye_0:
"mod_assets/n_animation/n_cg2_eye_1.png"
choice:
4.5
choice:
3.5
choice:
1.5
"mod_assets/n_animation/n_cg2_eye_0.png"
0.1
repeat
image n_cg2_eye_1:
"mod_assets/n_animation/n_cg2_eye_2.png"
choice:
5.5
choice:
3.5
choice:
1.0
"mod_assets/n_animation/n_cg2_eye_0.png"
0.1
repeat
image n_cg2_mouth_0:
"mod_assets/n_animation/n_cg2_mouth_3.png"
0.18
"mod_assets/n_animation/n_cg2_mouth_4.png"
0.18
repeat
image n_cg2_mouth_1 = "mod_assets/n_animation/n_cg2_mouth_0.png"
image n_cg2_mouth_2:
"mod_assets/n_animation/n_cg2_mouth_1.png"
0.18
"mod_assets/n_animation/n_cg2_mouth_4.png"
0.18
repeat
image n_cg2_mouth_3 = "mod_assets/n_animation/n_cg2_mouth_1.png"
image n_cg2_mouth_4:
"mod_assets/n_animation/n_cg2_mouth_2.png"
0.18
"mod_assets/n_animation/n_cg2_mouth_1.png"
0.18
repeat
image n_cg2_mouth_5 = "mod_assets/n_animation/n_cg2_mouth_2.png"
image n_cg2_bg:
"images/cg/n_cg2_bg.png"
image n_cg2_base = LiveComposite((1280,720),(0,0),"images/cg/n_cg2_base.png",(0,0),"n_cg2_eye_0",(0,0),WhileSpeaking("natsuki","n_cg2_mouth_0","n_cg2_mouth_1"))
image n_cg2_exp1 = LiveComposite((1280,720),(0,0),"images/cg/n_cg2_exp1.png",(0,0),"n_cg2_eye_1",(0,0),WhileSpeaking("natsuki","n_cg2_mouth_2","n_cg2_mouth_3"))
image n_cg2_exp2 = LiveComposite((1280,720),(0,0),"images/cg/n_cg2_exp2.png",(0,0),WhileSpeaking("natsuki","n_cg2_mouth_4","n_cg2_mouth_5"))
# Natsuki's CG3
image n_cg3_eye_0:
"mod_assets/n_animation/n_cg3_eye_1.png"
choice:
4.5
choice:
3.5
choice:
1.5
"mod_assets/n_animation/n_cg3_eye_0.png"
0.1
repeat
image n_cg3_eye_1:
"mod_assets/n_animation/n_cg3_eye_2.png"
choice:
5.5
choice:
3.5
choice:
1.0
"mod_assets/n_animation/n_cg3_eye_0.png"
0.1
repeat
image n_cg3_mouth_0:
"mod_assets/n_animation/n_cg3_mouth_0.png"
0.18
"mod_assets/n_animation/n_cg3_mouth_3.png"
0.18
repeat
image n_cg3_mouth_1 = "mod_assets/n_animation/n_cg3_mouth_0.png"
image n_cg3_mouth_2:
"mod_assets/n_animation/n_cg3_mouth_2.png"
0.18
"mod_assets/n_animation/n_cg3_mouth_1.png"
0.18
repeat
image n_cg3_mouth_3 = "mod_assets/n_animation/n_cg3_mouth_2.png"
image n_cg3_mouth_4:
"mod_assets/n_animation/n_cg3_mouth_1.png"
0.18
"mod_assets/n_animation/n_cg3_mouth_0.png"
0.18
repeat
image n_cg3_mouth_5 = "mod_assets/n_animation/n_cg3_mouth_1.png"
image n_cg3_base = LiveComposite((1280,720),(0,0),"images/cg/n_cg3_base.png",(0,0),"n_cg3_eye_0",(0,0),WhileSpeaking("natsuki","n_cg3_mouth_0","n_cg3_mouth_1"))
image n_cg3_cake:
"images/cg/n_cg3_cake.png"
image n_cg3_exp1 = LiveComposite((1280,720),(0,0),"images/cg/n_cg3_exp1.png",(0,0),WhileSpeaking("natsuki","n_cg3_mouth_2","n_cg3_mouth_3"))
image n_cg3_exp2 = LiveComposite((1280,720),(0,0),"images/cg/n_cg3_exp2.png",(0,0),"n_cg3_eye_0",(0,0),WhileSpeaking("natsuki","n_cg3_mouth_4","n_cg3_mouth_5"))
# Yuri's CG1
image y_cg1_eye_0:
"mod_assets/y_animation/y_cg1_eye_1.png"
choice:
4.5
choice:
3.0
choice:
1.5
"mod_assets/y_animation/y_cg1_eye_0.png"
0.1
repeat
image y_cg1_eye_1:
"mod_assets/y_animation/y_cg1_eye_2.png"
choice:
3.5
choice:
2.5
choice:
1.0
"mod_assets/y_animation/y_cg1_eye_0.png"
0.1
repeat
image y_cg1_eye_2:
"mod_assets/y_animation/y_cg1_eye_3.png"
choice:
5.0
choice:
3.0
choice:
2.0
"mod_assets/y_animation/y_cg1_eye_0.png"
0.1
repeat
image y_cg1_mouth_0:
"mod_assets/y_animation/y_cg1_mouth_1.png"
0.18
"mod_assets/y_animation/y_cg1_mouth_2.png"
0.18
repeat
image y_cg1_mouth_1 = "mod_assets/y_animation/y_cg1_mouth_2.png"
image y_cg1_mouth_2:
"mod_assets/y_animation/y_cg1_mouth_1'.png"
0.18
"mod_assets/y_animation/y_cg1_mouth_0.png"
0.18
repeat
image y_cg1_mouth_3 = "mod_assets/y_animation/y_cg1_mouth_1'.png"
image y_cg1_base = LiveComposite((1280,720),(0,0),"images/cg/y_cg1_base.png",(0,0),"y_cg1_eye_0",(0,0),WhileSpeaking("yuri","y_cg1_mouth_0","y_cg1_mouth_1"))
image y_cg1_exp1 = LiveComposite((1280,720),(0,0),"images/cg/y_cg1_exp1.png",(0,0),"y_cg1_eye_2",(0,0),WhileSpeaking("yuri","y_cg1_mouth_0","y_cg1_mouth_1"))
image y_cg1_exp2 = LiveComposite((1280,720),(0,0),"images/cg/y_cg1_exp2.png",(0,0),"y_cg1_eye_0",(0,0),WhileSpeaking("yuri","y_cg1_mouth_0","images/cg/y_cg1_exp2.png"))
image y_cg1_exp3 = LiveComposite((1280,720),(0,0),"images/cg/y_cg1_exp3.png",(0,0),"y_cg1_eye_1",(0,0),WhileSpeaking("yuri","y_cg1_mouth_2","y_cg1_mouth_3"))
# Yuri's CG3
image y_cg3_eye:
"mod_assets/y_animation/y_cg3_eye.png"
choice:
4.5
choice:
3.5
choice:
1.5
"images/cg/y_cg3_exp1.png"
0.1
repeat
image y_cg3_mouth:
"mod_assets/y_animation/y_cg3_mouth_1.png"
0.21
"mod_assets/y_animation/y_cg3_mouth_0.png"
0.21
repeat
image y_cg3_base = LiveComposite((1280,720),(0,0),"images/cg/y_cg3_base.png",(0,0),"y_cg3_eye",(0,0),WhileSpeaking("yuri","y_cg3_mouth","mod_assets/y_animation/y_cg3_mouth_1.png"))
image y_cg3_exp1 = LiveComposite((1280,720),(0,0),"images/cg/y_cg3_exp1.png",(0,0),WhileSpeaking("yuri","y_cg3_mouth","mod_assets/y_animation/y_cg3_mouth_1.png"))
# Sayori's CG1
image s_cg1_eye:
"mod_assets/s_animation/s_cg1_eye_0.png"
choice:
4.5
choice:
3.0
choice:
1.5
"mod_assets/s_animation/s_cg1_eye_1.png"
0.1
repeat
image s_cg1_mouth_0 = "mod_assets/s_animation/s_cg1_mouth_0.png"
image s_cg1_mouth_1:
"mod_assets/s_animation/s_cg1_mouth_1.png"
0.12
"mod_assets/s_animation/s_cg1_mouth_3.png"
0.1
"mod_assets/s_animation/s_cg1_mouth_2.png"
0.12
"mod_assets/s_animation/s_cg1_mouth_3.png"
0.1
repeat
image s_cg1 = LiveComposite((1280,720),(0,0),"images/cg/s_cg1.png",(0,0),"s_cg1_eye",(0,0),WhileSpeaking("sayori","s_cg1_mouth_1","s_cg1_mouth_0"))
# Sayori's CG2
image s_cg2_eye:
"mod_assets/s_animation/s_cg2_eye.png"
choice:
4.5
choice:
2.5
choice:
1.0
"images/cg/s_cg2_exp3.png"
0.1
repeat
image s_cg2_mouth_0 = "mod_assets/s_animation/s_cg2_mouth.png"
image s_cg2_mouth_1:
"mod_assets/s_animation/s_cg2_mouth.png"
0.18
"images/cg/s_cg2_exp2.png"
0.18
repeat
image s_cg2_base1 = LiveComposite((1280,720),(0,0),"images/cg/s_cg2_base1.png",(0,0),"s_cg2_eye",(0,0),WhileSpeaking("sayori","s_cg2_mouth_1","s_cg2_mouth_0"))
image s_cg2_base2 = LiveComposite((1280,720),(0,0),"images/cg/s_cg2_base2.png",(0,0),"s_cg2_eye",(0,0),WhileSpeaking("sayori","s_cg2_mouth_1","s_cg2_mouth_0"))
image s_cg2_exp1 = LiveComposite((1280,720),(0,0),"images/cg/s_cg2_exp1.png",(0,0),"s_cg2_eye",(0,0),WhileSpeaking("sayori","s_cg2_mouth_1","images/cg/s_cg2_exp1.png"))
image s_cg2_exp2 = LiveComposite((1280,720),(0,0),"images/cg/s_cg2_exp2.png",(0,0),"s_cg2_eye",(0,0),WhileSpeaking("sayori","s_cg2_mouth_1","images/cg/s_cg2_exp2.png"))
image s_cg2_exp3 = LiveComposite((1280,720),(0,0),"images/cg/s_cg2_exp3.png",(0,0),WhileSpeaking("sayori","s_cg2_mouth_1","s_cg2_mouth_0"))
# Sayori's CG3
image s_cg3_eye:
"mod_assets/s_animation/s_cg3_eye_1.png"
choice:
7.5
choice:
6.5
choice:
2.5
"mod_assets/s_animation/s_cg3_eye_0.png"
0.1
repeat
image s_cg3_mouth_0 = "mod_assets/s_animation/s_cg3_mouth_0.png"
image s_cg3_mouth_1:
"mod_assets/s_animation/s_cg3_mouth_0.png"
0.18
"mod_assets/s_animation/s_cg3_mouth_1.png"
0.18
repeat
image s_cg3 = LiveComposite((1280,720),(0,0),"images/cg/s_cg3.png",(0,0),"s_cg3_eye",(0,0),WhileSpeaking("sayori","s_cg3_mouth_1","s_cg3_mouth_0"))
# Sayori's death
image s_kill_bg:
subpixel True
"images/cg/s_kill_bg.png"
image s_kill:
subpixel True
"images/cg/s_kill.png"
image s_kill_bg2:
subpixel True
"images/cg/s_kill_bg2.png"
image s_kill2:
subpixel True
"images/cg/s_kill2.png"
image y_kill = ConditionSwitch(
"persistent.yuri_kill >= 1380", "images/cg/y_kill/3a.png",
"persistent.yuri_kill >= 1180", "images/cg/y_kill/3c.png",
"persistent.yuri_kill >= 1120", "images/cg/y_kill/3b.png",
"persistent.yuri_kill >= 920", "images/cg/y_kill/3a.png",
"persistent.yuri_kill >= 720", "images/cg/y_kill/2c.png",
"persistent.yuri_kill >= 660", "images/cg/y_kill/2b.png",
"persistent.yuri_kill >= 460", "images/cg/y_kill/2a.png",
"persistent.yuri_kill >= 260", "images/cg/y_kill/1c.png",
"persistent.yuri_kill >= 200", "images/cg/y_kill/1b.png",
"True", "images/cg/y_kill/1a.png",
)
transform s_kill_bg_start:
truecenter
zoom 1.10
linear 4 zoom 1.00
transform s_kill_start:
truecenter
xalign 0.3 yalign 0.25 zoom 0.8
linear 4 zoom 0.75 xalign 0.315 yoffset 10
image s_kill_bg_zoom:
contains:
"s_kill_bg"
xalign 0.2 yalign 0.3 zoom 2.0
dizzy(0.25, 1.0)
transform dizzy(m, t, subpixel=True):
subpixel subpixel
parallel:
xoffset 0
ease 0.75 * t xoffset 10 * m
ease 0.75 * t xoffset 5 * m
ease 0.75 * t xoffset -5 * m
ease 0.75 * t xoffset -3 * m
ease 0.75 * t xoffset -10 * m
ease 0.75 * t xoffset 0
ease 0.75 * t xoffset 5 * m
ease 0.75 * t xoffset 0
repeat
parallel:
yoffset 0
ease 1.0 * t yoffset 5 * m
ease 2.0 * t yoffset -5 * m
easein 1.0 * t yoffset 0
repeat
image s_kill_zoom:
contains:
"s_kill"
truecenter
zoom 2.0 xalign 0.5 yalign 0.05
dizzy(1, 1.0)
image s_kill_bg2_zoom:
contains:
"s_kill_bg2"
xalign 0.2 yalign 0.3 zoom 2.0
parallel:
dizzy(0.25, 1.0)
parallel:
alpha 0.2
linear 0.25 alpha 0.2
linear 0.25 alpha 0.25
linear 0.25 alpha 0.2
linear 0.25 alpha 0.3
linear 0.25 alpha 0.25
linear 0.25 alpha 0.35
linear 0.25 alpha 0.3
linear 0.25 alpha 0.35
linear 0.25 alpha 0.2
repeat
image s_kill2_zoom:
contains:
"s_kill2"
truecenter
zoom 2.0 xalign 0.5 yalign 0.05
parallel:
dizzy(1, 1.0)
parallel:
alpha 0.3
linear 0.25 alpha 0.3
linear 0.25 alpha 0.4
linear 0.25 alpha 0.3
linear 0.25 alpha 0.5
linear 0.25 alpha 0.4
linear 0.25 alpha 0.6
linear 0.25 alpha 0.5
linear 0.25 alpha 0.6
linear 0.25 alpha 0.4
repeat
# Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc