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app.py
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from flask import Flask, render_template, session, request, redirect, url_for, flash
from app_extension import *
import json
import md5
import error
import db
import world
import math
import unit
import random
import maputils
app = Flask(__name__)
app.secret_key = "blerp derp"
@app.route('/')
def home():
d = {'logged_in': 'username' in session}
return render_template("home.html", d=d)
@app.route('/register', methods=["GET","POST"])
def register():
# eject users who are logged in
if 'username' in session:
return redirect(url_for('home'))
d = {"errors": []}
d['logged_in'] = 'username' in session
if request.method == "GET":
return render_template("register.html", d=d)
# POST
errors = db.create_account(request.form)
if errors:
d['errors'] = errors
for e in errors:
flash(error.userify(e), "error")
return render_template("register.html", d=d)
# no errors
session['username'] = request.form['username']
return redirect(url_for('home'))
@app.route('/logout')
def logout():
session.pop('username')
return redirect(url_for('home'))
@app.route('/#', methods=["GET", "POST"])
def login():
if 'username' in session:
return redirect(url_for('home'))
d = {'errors': []}
d['logged_in'] = False
if request.method == 'GET':
return render_template('login.html', d=d)
# POST
if db.login(request.form):
session['username'] = request.form['username']
return redirect(url_for('home'))
# oh noes, errors
d['errors'] = ['login-fail']
flash(error.userify('login-fail'), "error")
return render_template("login.html", d=d)
@app.route('/user/<username>')
def user(username):
d = {}
d['logged_in'] = 'username' in session
d['user_info'] = db.getInfo(username)
games = db.getActiveGames()
gameslist = []
for game in games:
if username in game['players']:
game['players'] = [db.getInfo(user) for user in game['players']]
gameslist.append(game)
d['games'] = gameslist
return render_template('account.html', d=d)
@app.route('/play/')
def play():
d = {'logged_in': 'username' in session}
return render_template("play.html", d=d)
@app.route('/play/versus/')
def versus():
d = {'logged_in': 'username' in session}
games = db.getActiveGames()
for game in games:
game['players'] = [db.getInfo(username) for username in game['players']]
d['games'] = games
return render_template("versus.html", d=d)
@app.route('/play/versus/create', methods=["GET", "POST"])
def versusCreate():
d = {'logged_in': 'username' in session}
if request.method == "GET":
d['user'] = db.getInfo(session['username'])
d['maps'] = maputils.list_maps()
return render_template("versus-create.html", d=d)
#POST
db.newGame(request.form)
return redirect(url_for('versus'))
@app.route('/play/<int:game_id>')
def playGame(game_id):
d = {'logged_in': 'username' in session}
if not d['logged_in']:
return redirect(url_for('home'))
d['game'] = db.getGame(game_id)
d['players'] = [db.getInfo(usern) for usern in d['game']['players']]
d['user'] = db.getInfo(session['username'])
return render_template('play-game.html', d=d)
@app.route('/learn/')
def learn():
d = {'logged_in': 'username' in session}
return render_template("learn.html", d=d)
@app.route('/action', methods=["POST"])
def action():
# return all usernames matching the given regex
if request.form['action'] == 'match-username':
return match_username(request.form)
# handle src submission
elif request.form['action'] == 'submit-code':
return submit_code(request.form)
# return a player's point of view in a given game
elif request.form['action'] == 'get-json':
return get_json(request.form)
# return the current turn in a given game
elif request.form['action'] == 'get-turn':
return get_turn(request.form)
@app.route('/easter/geocities/<value>')
def geocities(value):
if value == "on":
session["geocities"] = True
flash("Geocities mode activated!")
else:
if "geocities" in session:
session.pop("geocities")
flash("Geocities mode deactivated!")
return redirect(url_for('home'))
@app.route('/developers/')
def developers():
d = {'logged_in': 'username' in session}
return render_template("developers.html", d=d)
@app.route('/gamedemo', methods=['POST'])
def gamedemo():
w = world.World(100, 100)
w.add_wall(10, 10, 30, 30)
w.add_wall(100, 100, 30, 10)
w.add_unit(0, 0, 0, 10)
w.add_unit(1, 300, 0, 10)
w.units[0].heading = 0
w.units[1].heading = math.pi / 2
w.units[0].shoot(0)
while w.timestamp < 250:
print "step",w.timestamp
w.step()
return w.history.global_history.get_event_json()
if __name__ == "__main__":
app.run("0.0.0.0", debug=True)