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feat: AutoRod #5798
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feat: AutoRod #5798
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src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/combat/autorod/FacingEnemy.kt
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...main/kotlin/net/ccbluex/liquidbounce/features/module/modules/combat/autorod/ModuleAutoRod.kt
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...main/kotlin/net/ccbluex/liquidbounce/features/module/modules/combat/autorod/ModuleAutoRod.kt
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@@ -0,0 +1,68 @@ | |||
@file:Suppress("MaxLineLength") |
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bc long link in kdoc.
Line 22 in ce9a862
* The original code was taken from [LiquidBounce Legacy](https://github.com/CCBlueX/LiquidBounce/blob/legacy/src/main/java/net/ccbluex/liquidbounce/features/module/modules/combat/AutoRod.kt). |
So, I have tried the Auto Rod on Gamster Classic - but it barely works, it pulls back before it reaches the target. It also does not switch back to the sword without the use of Auto Weapon. I don't know. |
There is another PR which implements this better. I am working on this other PR. |
added the setting
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it's swapping slots back before release the rod, idk why Lines 49 to 56 in 34ada88
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where? |
# Conflicts: # src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/combat/elytratarget/AutoFirework.kt # src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/misc/ModuleAutoPearl.kt
Is this dead :c |
maybe |
Crying rn |
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Please stop using inline if you are not inlining a functional or generic parameter. It is useless at best, increases file sizes and potentially hurts performance.
src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/combat/autorod/FacingEnemy.kt
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src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/combat/autorod/FacingEnemy.kt
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} | ||
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@Suppress("ReturnCount", "NOTHING_TO_INLINE") | ||
internal inline fun testUseRod(healthByScoreboard: Boolean): Boolean { |
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Nothing to inline.
Missing Documentation
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Missing Documentation
Im too lazy to wrote it
Auto use fishing rod to PVP.
The original code was taken from LiquidBounce Legacy.
Coded by @zyklone4096 (in #930)
Ported & recoded by @sqlerrorthing
closes #3693
closes #4397
closes #5526
closes #5114