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Troubleshooting
This section contains common issues and solutions that you may encounter while using the library. I'll be updating this section as I find new issues or solutions.
This issue is caused by the library's mouse_x
and mouse_y
variables being used in the project. To fix this, you need to change the variable names in the library's scripts. You can do this by removing the library from the project while testing.
It's known that with GUI scale changes the mouse_x and mouse_y variables are not updated correctly. This is a known issue and it's being worked on.
This issue can be caused by the library's scripts not being found in the project, or because of the GMTL_remove_unused
file in some platforms. To fix this, you need to add the library to the project and remove the GMTL_remove_unused
file from the project if needed.
This error is caused by the library not being found in the project. To fix this, you need to add the library to the project. You can do this by following the installation instructions in the Getting Started section.
This issue should be solved since v1.1.0, but if you still encounter it, you can manually copy the contents of the GMTL_Definitions
script file from the library's repository into your project. This file contains the definitions for the library's functions and is essential for the library to work correctly.
I'm not really sure what causes this issue, but it seems to be related to the import process of the library that GameMaker does. If you encounter this issue, please create an issue so I can investigate it further.