Fix #260 - tidy up GPU API #279
Merged
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This cleans up the types used in the GPU API. That lets us get rid of a lot of casts elsewhere (though a few new ones need to be inserted, and there will be a followup bug for this one, cleaning up types used in
ps
especially). Some types were factored out into smalltypes
module to create a shared bottom layer for all the subcommands.I also ran cargo fmt and cargo clippy to make sure things were as good as they could be, this meant inserting some clippy overrides here and there.
This should be squashed when landing, as there's some underlying noise in the history that's a result of my bungling my fork.