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New Sheet for Doctor Who - The Roleplaying Game - Second Edition
Submission Checklist
Warning
Submission Checklist
Failure to complete this checklist in its entirety will result in your Pull Request being dismissed. If you have any questions, please feel free to create an issue.
Note
Draft Pull Requests
If you are unclear about any of the rules regarding the creation of character sheets, or need assistance from the Roll20 team, please feel free to create a Draft PR and request feedback. We'd much rather provide assistance than reject a PR.
Pull Request Title
Please format your pull request in the following way:
[Sheet Name] Change Type: Description
. For example:[D&D5e] New Feature: Adding dragons to dungeons
.Pull Request Content
New Sheet Details
Please complete this section if you are adding a new sheet to the repository.
If you are submitting a new sheet to the repository, please fill in any empty spaces indicated by [ ].
The name of this game is: [ Doctor Who 2e ]
The publisher of this game is: [ Cubicle Seven Games ]
The name of this game system/family is: [ Doctor Who Adventures in Time and Space ]
I have followed the Character Sheets Standards when building this sheet.
I have authorization from the game's publisher to make this an official sheet on Roll20 with their name attached.
Select One:
Changes / Description
Unable to find any contact info for Cubicle 7 Games on their website, I avoided using any logos. The sheet was developed via an image on a fan-site and an enthusiastic play-tester in ‘theother’, who had posted in the Character Sheet Request forum for a Doctor Who 2e sheet. Without a corebook, I’m still not absolutely sure of the rules, and lacking any contact with the publisher, I was reluctant to display the various levels of success/failure the play-tester asked for, as that might have been a copyrighted table (which is a landmine I have stepped on previously). I did, however, display the number of 6s and 1s separately in chat, as the player did not know that these were revealed on ‘hover’ over the roll. He surmised that if he did not know, it was not widely distributed knowledge. And, of course, the client is always right.
Game system is, probably, Doctor Who Adventures in Time and Space