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A proposal for two-teams game #37
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I've only done a cursory view. Probably the first step is documentation. What does TwoTeamsGame do? You might want to include a simple example in the documentation. You could use the same example in the testing code. @Zulko what do you think? |
Hi John, thank you so much for your feedback ok, I'll include some .rst doc file in my repo. The idea is to override TwoPlayersGame switch_player method in order to allow games between two teams, default implementation is described here: https://github.com/laxertu/easyAI/blob/470961648d146ef94b375abdd4c71ea32dc6e09c/easyAI/TwoTeamsGame.py#L111 I really don't know if it may be useful for your project :-) but just in case.. |
It's a novel use of the Negamax algorithm. As long as the next player is always predictable from the game state, I would think it would always work. The challenge is what to use as a simple example. It needs to be simple enough to follow easily in code; yet not so simple that it doesn't demonstrate it's usefulness. BTW, let me know if you have trouble with compiling the |
Hi all,
I'm working on a kind of RPG games framework based on easyAI, here:
https://github.com/laxertu/rpg-engine
so I've adapted TwoPlayersGame class to suit with my requirements. Here is the result :-)
maybe you're interested in include something like that in your repo. As I'm a totally newbie in AI, any suggestion woud be really apreciated
thanks a lot