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FlyCube Public
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
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SponzaPbr Public
Sponza renderer is based on FlyCube
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SPIRV-Cross Public
Forked from KhronosGroup/SPIRV-CrossSPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
GLSL Apache License 2.0 UpdatedFeb 17, 2025 -
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DebugUtils Public
Helper that allows attach Visual Studio to process via C++ code
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Vulkan-Loader Public
Forked from KhronosGroup/Vulkan-LoaderVulkan Loader
C Other UpdatedJun 23, 2022 -
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DirectXShaderCompiler Public
Forked from microsoft/DirectXShaderCompilerThis repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
C++ Other UpdatedApr 26, 2022 -
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shaderc Public
Forked from google/shadercA collection of tools, libraries, and tests for Vulkan shader compilation.
C++ Apache License 2.0 UpdatedJan 22, 2020 -
boost-process Public
Forked from klemens-morgenstern/boost-processBoost.Process is a library to manage system processes
C++ UpdatedMar 19, 2017