You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
* Native client compilation issues in older .NET platforms (#134)
* Android compilation issues
* Add missing namespace
* Apply default when value is below limit (#133)
* Apply default when value is below limit
* use defaults and different cast for backtracedatabasesettings
* Backtrace-cocoa - purge invalid report on game startup
* Improvement/prevent duplicated anrs (#135)
* Safe way to serialize Backtrace response
* Configurable ANR watchdog timeout
* Formatting + logger changes
* Code review suggestions
* Version update
* Update CHANGELOG.md
* Update CHANGELOG.md
* Avoid using unsupported property in not-native builds (#140)
* Avoid using unsupported property in not-native builds
* Filter out whole base client
* Version update
* Invalid background exception behavior (#139)
* INvalid background exception behaviour
* remove cast
* Java background exception better variable names/comments
* correcet variable name
* Updates CHANGELOG for 3.7.2
* Do not test native client on not supported platforms
* Invalid cast (#144)
* prevent monitor disposing in the disable method (#143)
* Use game object name instead of 'backtrace'
* Version update + make sure backtrace-unity don't throw an exception when disk is full
* Typo
* Changelog
* Add attributes to runtime xception
* fix unable to delete reports when db path has trailing slash
* Update README.md (#152)
NDK16b support is now baked into the main.
* Invalid crashpad handler behavior on x86 devices (#149)
* Fixed crashpad handler for x86
* Different meta guid
* Different crashpad path to x86/x64 directories
* Disable native client on x86 devices on Windows
* Disable on editor mode
* Android memory usage improvements (#150)
* Small nits that should speedup anr algorithm
* Background exception handler
* Forward crashes in the background exception handler, capture and store unhandled android Exceptions
* ANR watchdog adjustements
* Version Update
* Apply suggestions from code review
Change request changes
Co-authored-by: Lysanne Pinto <lysannepinto@gmail.com>
* Delay breadcrumbs integration initialization
* Version 3.7.4 preview 1
* Unity dynamic attributes (#154)
* Unity dynamic attributes
* background attribute
* Release improvements
* Preview version update
* Version 3.7.4
Co-authored-by: Vincent Lussenburg <vlussenburg@users.noreply.github.com>
Co-authored-by: Lysanne Pinto <lysannepinto@gmail.com>
Co-authored-by: Sarah Edkins <sedkins@backtrace.io>
Co-authored-by: Sarah Edkins <sarahedkins@users.noreply.github.com>
Co-authored-by: jasoncdavis0 <jdavis@backtrace.io>
Copy file name to clipboardexpand all lines: CHANGELOG.md
+10
Original file line number
Diff line number
Diff line change
@@ -1,5 +1,15 @@
1
1
# Backtrace Unity Release Notes
2
2
3
+
## Version 3.7.4
4
+
5
+
Bugfixes
6
+
- Updates native libraries for Windows.
7
+
- Removes native support for x86 games on Windows.
8
+
- Improves the background thread exception handler on Android, which allows you to capture managed crashes and forward exception information to other exceptions handlers.
9
+
- Handles database paths in the configuration file that end with trailing slashes (“/”).
10
+
- Disables the dialog used to upload symbols for Android when Unity is running in batch mode.
11
+
- Fixes a problem with nullable breadcrumbs when initializing the Backtrace client.
Copy file name to clipboardexpand all lines: README.md
-2
Original file line number
Diff line number
Diff line change
@@ -2,8 +2,6 @@
2
2
3
3
[Backtrace](http://backtrace.io/)'s integration with Unity allows developers to capture and report log errors, handled and unhandled Unity exceptions, and native crashes to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.
4
4
5
-
**Note**: For developers creating Android games on **Unity 2018.4 (NDK16b)** and requiring support for **native events on Android (crashes, ANR, low memory)** Backtrace **requires** you use the [3.6.0-ndk16b](https://github.com/backtrace-labs/backtrace-unity/tree/3.6.0-ndk16b) version.
6
-
7
5
Create your Backtrace instance at https://register.backtrace.io/#/ today and then integrate this library into your game.
0 commit comments