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Restrict custom binary and graphics digits #1693

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merged 4 commits into from
May 22, 2025

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Rangi42
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@Rangi42 Rangi42 commented May 17, 2025

Fixes #1689

@Rangi42 Rangi42 added bug Unexpected behavior / crashes; to be fixed ASAP! enhancement Typically new features; lesser priority than bugs rgbasm This affects RGBASM labels May 17, 2025
@Rangi42 Rangi42 requested a review from ISSOtm May 17, 2025 16:38
@Rangi42 Rangi42 force-pushed the numeric-literals branch from 0663201 to 701813b Compare May 17, 2025 16:41
@Rangi42 Rangi42 added this to the 0.9.3 milestone May 17, 2025
@Rangi42 Rangi42 force-pushed the numeric-literals branch from 701813b to 1d053a4 Compare May 18, 2025 14:36
@Rangi42 Rangi42 force-pushed the numeric-literals branch from 1d053a4 to 17a51ec Compare May 18, 2025 14:45
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The idea looks good, though there is some bikeshedding about what to do with the built-in defaults.

ISSOtm
ISSOtm previously requested changes May 18, 2025
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Trying to make it more obvious that the defaults remain available.

@Rangi42 Rangi42 requested a review from ISSOtm May 19, 2025 17:37
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Thank you!

@ISSOtm ISSOtm merged commit 5d998ef into gbdev:master May 22, 2025
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@Rangi42 Rangi42 deleted the numeric-literals branch May 22, 2025 12:23
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bug Unexpected behavior / crashes; to be fixed ASAP! enhancement Typically new features; lesser priority than bugs rgbasm This affects RGBASM
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Simplify how the binary and graphics digit options (b and g) work
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