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9 changes: 6 additions & 3 deletions contributing/development/compiling/compiling_for_windows.rst
Original file line number Diff line number Diff line change
Expand Up @@ -299,12 +299,15 @@ By default, Godot is built with dynamically linked ANGLE, you can use it by plac

To compile Godot with statically linked ANGLE:

- Download pre-built static libraries from `godot-angle-static library <https://github.com/godotengine/godot-angle-static/releases>`_, and unzip them.
- When building Godot, add ``angle_libs={path}`` to tell SCons where to look for the ANGLE libraries:
- Run ``misc/scripts/install_angle.py`` in the Godot source repository.
- When building Godot, add ``angle=yes`` to tell SCons to statically link ANGLE:

::

scons platform=windows angle_libs=<...>
scons platform=windows angle=yes

If you've manually installed ANGLE, you can specify a custom path using the ``angle_libs``
SCons option.

.. note:: You can optionally build the godot-angle-static libraries yourself with
the following steps:
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