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kai-zhang-er/README.md

Hi there πŸ‘‹

Hey there! I'm kai.

πŸ‘¨πŸ»β€πŸ’» About Me

  • πŸ€” Β  Exploring new technologies and developing software solutions to make life easy.
  • πŸŽ“ Β  Studying Computer Science in France.
  • 🌱 Β  Learning more about Computer Vision, real-time image processing.
  • ✍️ Β  Pursuing Graphic Design and Blog Writing as hobbies/side hustles.

πŸ›  Tech Stack

  • πŸ’» Β  Python | Java | C++ | MATLAB | Julia
  • 🌐 Β  HTML | CSS | JavaScript
  • πŸ›’ Β  MySQL
  • πŸ”§ Β  Git | Markdown | Latex
  • πŸ–₯ Β  Illustrator| Photoshop | Unity3D

kai's GitHub Stats

🀝🏻 Connect with Me

Website Email

⭐️ From ZHANG kai

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  1. Graph-algorithms Graph-algorithms Public

    Some basic graph algorithms implemented on JAVA

    Java

  2. ray-tracer ray-tracer Public

    a ray tracing project implemented on C++ and accelerated by OPENMP

    C++

  3. Sea-Battle-Chess Sea-Battle-Chess Public

    A chess game implemented by JAVA

    Java

  4. TomoIQA TomoIQA Public

    Image quality assessment for tomography images

    Python 3 2

  5. Bayesian-Neural-Networks Bayesian-Neural-Networks Public

    A cluster of some BNNs for image processing

    Python

  6. Road-Extraction Road-Extraction Public

    Forked from astro-ck/Road-Extraction

    A multi-stage road extraction method for surface and centerline detection

    Python 2 1