Previous updates
### v1.0-alpha - created the base version (wip mrmine, clicker game)- added major improvements to mr. mine
- added a resource manager
- fixed the gui
- added a top gui
- scrolling works now
- gui & main sync is good
- updates resource rates (they scale with depth)
- added a log system
- fixed save data synchroniztion
- minor bugfixes
- added a better log system
- fixed resource calculation
- updated layer hardness equation to give a harder difficulty at first
- added version verification
- added a file integrity script
- minor bugfixes
- first beta release!
- minor bugfixes with gui
- updates the save templates
- added 3 difficulty levels for layer hardness
- added a save writer file
- added 5000+ lines for a sprite system (image to ascii)
- updated the save structure to use multiple layers of encryption
- added some more sprites
- updated filepaths
- revamped mineral system to include the full 57 minerals and isotopes
- filled in some missing mineral values
- installed axios and added a proxy service
- resolved push errors
- update server
- messages will now be routed through the node with the lowest latency. added latency monitoring and message batches for lower delay in messages. optimized the nodes and servers. the node and server control panels now have a graph of latency and the server control panel has an option to change the latency threshold for disconnecting a node (or routing requests through a different node).
- update server
- fix public ip issue