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Pidgin Windev

This MSYS2/Cygwin tool creates a build environment for Pidgin on Windows, automating the manual steps described in the official documentation.

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License and copyright

Copyright (c) 2012-2016 Renato Silva. Copyright (C) 2024-2025 Pidgin Developers Licensed under the terms of the 3-clause BSD license.

Usage

To use this script you need to have a posix like shell. Some examples are MSYS2 and Cygwin.

Creating a build environment is as simple as running the command with a destination directory:

./pidgin-windev.sh <directory name>

Note: This will take a considerable amount of time to run.

This will download the sources of everything into <directory name>/downloads. It will extract evertying into <directory name>/win32-dev and extract the current Pidgin release into <directory name>/pidgin-<version>.

When it has completed you can then "activate" the build directory by running

eval $(./pidgin-windev.sh <directory name> --path)

This will update the PATH environment variable for you.

You can now move to the Pidgin directory and build with make -f Makefile.mingw.

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Pidgin 2 Windows Development Environment

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