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fixing point light sources for glossy surfaces #17

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@chinmay0301ucsd chinmay0301ucsd commented Oct 4, 2022

This PR fixes 2 issues -

  1. Potential bug in triangle mesh class  #16
  2. Currently, the glossy surface rendering would only work in presence of directional light in the code. I modified the code for it to work with both directional and point light sources.

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