This is a bare version of single player T3TR0S, because we miss the accessibility and simplicity of its code before features become a priority. Oh, and it's in ClojureScript.
- Install Leiningen
- Run
lein figwheel dev
. - Open http://localhost:3449.
Use Figwheel's REPL for interacting with the running game with:
Press "P" in-game to pause the gravity. This allows us to play with the game state without gravity progressing the game.
Go into the game's core namespace:
> (in-ns 'game.core)
You can set the current piece to use any of the following keys :I :T :O :Z :S :J :L
. The letters represent the shapes of the canonical pieces.
> (swap! state assoc :piece (:I game.board/pieces))
Go back to your game to see how the piece changed to the line-piece. You can modify any part of the game this way.