Releases: theolundqvist/parallax-voxel-ray-marcher
Releases · theolundqvist/parallax-voxel-ray-marcher
Project Presented
This is the state the project was in during the presentation at the end of the course
What's Changed
- CA, TERRAIN and SDFs by @CLAY-Codes1024
- FVTA by @Hillowwold
- voxelvolume by @theolundqvist in #1
- This is FVTA for ray marching by @Hillowwold in #2
- Edit voxels by @theolundqvist in #4
- add fps counter and gpu time query by @theolundqvist in #3
- Edit many at once by @theolundqvist in #7
- Render on backface by @theolundqvist in #8
- memory fixes by @theolundqvist in #11
- fvta new by @theolundqvist in #14
- shading by @theolundqvist in #15
- Scene Manager by @theolundqvist in #18
- scene updates by @theolundqvist in #21
- Control shader by KEY N by @Hillowwold in #20
- shaders scene camera position by @theolundqvist in #22
- add font file by @theolundqvist in #23
Full Changelog: https://github.com/theolundqvist/edan35-high-performance-graphics/commits/v1.0.0