Skip to content

314pies/LWNework

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

28 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

LWNet

License Documentation

LWNetwork is a lightweight high-level multiplayer framework that has very good integration with the Unity game engine. It has also been used by our own popular mobile multiplayer shooter game - "Local Warfare: Name Uknown".

Note: We are still working on the documentation and example projects.

Showcase

Local Warfare: Name Unknown

Architecture

LWNetwork contains the following main components:

  • Network Objects Manager to manage network objects.
  • Network View to manage network object id, states, and RPC methods.
  • Sync Variables to synchronize states on network objects.
  • [RPC] to invoke remote functions across network objects.
  • Network Events for handling remote peers connection events

Support Platforms

For now, LWNetwork supports the following platforms:

  • Windows
  • Mac
  • Android
  • iOS

License (MIT)

See this link for more information

About

A custom-built high level unity multiplayer framework

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages