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pubspec.yaml
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name: business_light
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=2.19.2 <3.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
flutter_screenutil: ^5.5.3+2
flutter_improved_scrolling: ^0.0.3
octo_image: ^1.0.2
cached_network_image: ^3.2.0
google_fonts: ^3.0.1
equatable: ^2.0.3
flutter_bloc: ^8.1.2
hydrated_bloc: ^9.1.0
universal_platform: ^1.0.0+1
intl: 0.17.0
dio: ^4.0.6
easy_encryption: ^0.0.1
# flutter_secure_storage: ^5.0.2
get_it: ^7.2.0
injectable: ^2.1.0
animated_flip_counter: ^0.2.4
adaptive_theme: ^3.1.1
easy_localization: any
path: any
path_provider: ^2.0.12
fluent_ui: ^4.0.0
# flutter_acrylic: ^1.0.0
dyn_mouse_scroll: ^1.0.7
image_zoom_on_move: ^1.0.0
file_saver: ^0.1.1
printing: ^5.10.1
barcode: ^2.2.3
barcode_widget: ^2.0.3
window_manager: ^0.3.0
lottie: ^1.3.0
flutter_svg: ^1.0.3
go_router_flow: ^6.2.0
isar: ^3.0.4
isar_flutter_libs: ^3.0.4
file_picker: ^5.2.6
excel: ^2.1.0
permission_handler: ^10.2.0
device_info_plus: ^8.1.0
internet_connection_checker: ^1.0.0+1
dev_dependencies:
flutter_test:
sdk: flutter
isar_generator: ^3.0.4
injectable_generator: ^2.1.4
build_runner: any
flutter_native_splash: ^2.2.19
flutter_launcher_icons: ^0.13.1
flutter_native_splash:
color: "#E7ECEF"
image: assets/images/app_icon.png
color_dark: "#2E3239"
image_dark: assets/images/app_icon.png
flutter_launcher_icons:
image_path: "assets/images/app_icon.png"
windows:
generate: true
image_path: "assets/images/app_icon.png"
icon_size: 48 # min:48, max:256, default: 48
flutter_lints: ^2.0.0
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/app_icon.png
- assets/translations/en.json
- assets/translations/ar.json
- assets/images/no_data.json
- assets/images/no_internet.json
- assets/images/error.json
- assets/images/page_not_found.json