Dungeon Master VR Game Project
©2021 AFE-GmdG / Andreas Friedel - see LICENSE
It's only a try - but maybe it will become more in the future.
Greetings, Andreas
Resource | License |
---|---|
AFE-GmdG | My own stuff: CC-BY-NC-SA 4.0 |
godot-openvr | MIT |
ExtraNodesCS | MIT |
OpenVRCS | MIT |
Godot | MIT |
CC0 Textures | CC0 |
Poliigon | Poliigon |
Pixabay | Pixabay |
Kenny.nl | Free game assets Kenny.nl |
- Contains assets from Poliigon.com - Assets may not be redistributed
- Various test scripts
- Map1 file version with LevelController to load the map (WIP)
- FirstPersonDebugController - Jitters when over multiple, nonoverlapping StaticBody floor collision shapes
- Sandstone floor with tileable grid - 16 tiles in a 4x4 grid to reduce visible repeatings in level geometry
- Viewpoint main menu scene (heavy WIP)
- Try to create a map editor plugin
- Initial Checkin
- Code Layout / Folder Structure
- Some basic code and tests