Godot addon with additional nodes (C# Version)
Currently there is only the the ThrowCast2D
node, a 3D version is currently under development / testing.
More nodes will come as I need them for my own projects.
I only add nodes that are of excellent code quality, that are tested well. But I'm only a human; even I could do errors. If you find one, please add an issue to the Github Issue Page.
Greetings, Andreas
You can omit the folder Demo
if you want to use this plugin.
The culprit seems to be the Physics2DServer.SpaceGetDirectState(...)
method, used by the collision calculation in ThrowCast2D but I currently don't know how to solve.
- First iteration
- Adding ThrowCast2D
- Adding DemoScene