older versions
- Java 17 (might require you to install the jdk instead of the jre)
- Minecraft 1.17 and up
- (optional) A png image optimizer like Pinga
Download the above .jar file.
Run the .jar with Java.
Alternatively, right click the .jar file and select 'open with'> 'Java(TM) Platform'
Click 'Select Images'.
Select the images you want to make paintings from.
Ideally, you will have optimized the images beforehand with an image optimizer like Pinga
If the images are not valid, PPM will tell you.
Valid images are
- .png files
- file name only contains following characters : a-z 0-9 . / _ -
Define the size of your image buy picking one of the radio buttons,
or defining a custom size in the given numerical text fields.
Define a unique custom id to your pack in the 'Unique Id' text field.
This is optional, but highly recommended.
Taking this step will prevent any possible duplicate errors from other packs.
Click 'Finalize Pack'.
Pick a place to export your painting pack to.
Name your file and select 'Ok'
Make sure you have Paintings++ installed.
https://www.curseforge.com/minecraft/mc-mods/paintings
Drop your generated resourcepack in the resourcepack folder of your minecraft game.
Enjoy the painting pack !!
For any issues or questions, feel free to make a ticket in
the Issues tab above,
or alternatively, visit my Discord Server for direct contact!