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BikeBalance

What is it

In this Unity project, the balance of the bike is achieved solely by changing the steering angle. The user sets the target steering angle, then PID controller sets current steering angle. Finally, the system comes into equilibrium at the required steering angle and the corresponding tilt angle.

Video:

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How to use

Download this project, then import the root folder (BikeBalance) into a new Unity project.

There are two input methods:

  • AWSD
  • Mouse

To select mouse input, check the "Use Mouse" checkbox in the BikeController script.

The user can control steer angle or lean angle. To select a control method, check the "Use Steer" checkbox in the BikeController script.

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Bike balance by steering in Unity

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