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Added a couple of patches for different shaders
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
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Almamu committed Feb 11, 2023
1 parent 37631e9 commit cd4a766
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Showing 2 changed files with 30 additions and 0 deletions.
14 changes: 14 additions & 0 deletions share/patches/lens_flare_sun.frag.json
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{
"patches": [
{
"matches": [
"uniform float u_pointerSpeed;",
"uniform vec2 g_PointerPosition;",
"float pointer= g_PointerPosition.xy * u_pointerSpeed;"
],
"replacements": {
"float pointer= g_PointerPosition.xy * u_pointerSpeed;": "float pointer= (g_PointerPosition.xy * u_pointerSpeed).x;"
}
}
]
}
16 changes: 16 additions & 0 deletions share/patches/water_caustics.frag.json
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{
"patches": [
{
"matches": [
"varying vec2 v_TexCoord;",
"vec4 scene= texSample2D(g_Texture0, v_TexCoord);",
"float mask= texSample2D(g_Texture1, v_TexCoord.zw).r;"
],
"replacements": {
"varying vec2 v_TexCoord;": "varying vec4 v_TexCoord;",
"vec4 scene= texSample2D(g_Texture0, v_TexCoord);": "vec4 scene= texSample2D(g_Texture0, v_TexCoord.xy);",
"vec3 colour= vec3(pow(abs(c), u_WaveColor * u_Brightness));": "vec3 colour= vec3(pow(abs(c), (u_WaveColor * u_Brightness).x));"
}
}
]
}

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