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Missing Localization
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#Hotfix 114
	- adds the missing localization to the opening HRE event.
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AndHope committed Sep 21, 2024
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2 changes: 1 addition & 1 deletion .metadata/metadata.json
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{
"name" : "Basileia Romaion SoI/1.7 ",
"id" : "",
"version" : "104",
"version" : "113",
"supported_game_version" : "1.7.*",
"short_description" : "What if the Basileía ton Romaíon (Roman Empire in Medieval Greek) never ended in the east? always retaining Anatolia and Greece and slowly regaining limited control over the Balkans, Levant, Egypt and north eastern Africa? What if the Romaíoi (Greek speaking eastern Romans) continued to influence the course of events throughout Europa, Asia, Africa and the New World?",
"tags" : [],
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1 change: 1 addition & 0 deletions events/br_events/br_hre_revolution_events.txt
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Expand Up @@ -6,6 +6,7 @@ hre_revolution_events.1 = {
placement = root
title = hre_revolution_events.1.t #loc needed
desc = hre_revolution_events.1.d
flavor = hre_revolution_events.1.f

duration = 3

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2 changes: 1 addition & 1 deletion localization/english/br_events_l_english.yml
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Expand Up @@ -355,7 +355,7 @@ aegyptian_crisis_events.4.b: "We cannot afford a broader conflict."
#revolution events
hre_revolution_events.1.t: "A revolution looms"
hre_revolution_events.1.d: "There may be a revolution brewing."
hre_revolution_events.1.f: "There may be a revolution brewing."
hre_revolution_events.1.f: "Though our nation has always stood as the beacon of civilization and stability in the Christian parts of West Europe, issues continue to arise. Over time cracks have started to show as our military, economy, and our God given social structure continue to become more and more outdated. Furthermore, our autonomous vassals and colonies have been calling more and more for increased freedoms and even independence! But before we can truly focus outward, we must focus inward. Due to our internal issues, increasing unrest among the so-called Third Estate has put us under increased threat of revolution, and if one happens, we would be unable to truly stop it. In this, we have two possible solutions… We can either embrace some of these would be Revolutionaries ideas and reform our great nation and bring it into this increasingly liberalizing world, by granting freedoms, abolishing serfdom, and replacing our outmoded economic and military structures! Or… We can embrace our own reforms, and suppress these Godless liberals by modernizing our military, centralizing our government around God’s chosen Emperor of the Romans, and bringing our economy to a state of modernized Feudalism! In either of these solutions, we will have some push back among the First and Second Estates, but if we fail, and the patience of the people wanes, our monarchy and our way of life will be drastically and irrevocably altered… Regardless, one of our first possible steps will be to deal with our schism on our national identity in this world where national identity is growing in importance."
hre_revolution_events.1.a: "We must address it."

hre_revolution_events.2.t: "The Revolution!"
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16 changes: 10 additions & 6 deletions patch-notes.txt
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#### id=2880120246

### Update 113 'Charlegmagne’s Legacy'
#Hotfix 114
- adds the missing localization to the opening HRE event.

### Update 113 'Charlemagne's Legacy'

## Feature
# Initial HRE Expansion including but not limited to the following --- Special Thanks to Smekens for doing most of the work.
Expand All @@ -13,10 +16,10 @@
- Added a scripted revolt to HRE to happen under certain conditions
- Updated HRE soldier uniforms Black shirt red trousers and Yellow hat instead of a solid yellow jumpsuit.
- Added new Power Bloc principle group "Autonomous Subjects". Made it pretty common at start of game the Cohesion bonus should stop weaker power blocks from collapsing right away.
- Improved HRE AI to make it more of a challanging rival.
- Improved HRE AI to make it more of a challenging rival.


## Other Added Decisons --- Created by @Smekens
## Other Added Decisions --- Created by @Smekens
- Accept Baltic German decision for anyone who owns a Baltic State homeland
- Accept Anglo-Dane for North Sea Empire

Expand All @@ -34,7 +37,7 @@
- Changed starting colonial institutions to level one for the new world nations that did not have the tech for level 2.
- Adjusted French political parties to be available to any nation with French or Frankish Culture and not be limited to FRA tag.
- Added a 64 month truce for AGY-ARA at start of game to stop ARA from spoiling scripted protectorate play.
- Changed sucessions cooldown to 8 years from 5 so they will happen less often.
- Changed successions cooldown to 8 years from 5 so they will happen less often.

- Tech Cost Adjustments (Keep in mind the mod is less sandboxy then vanilla playing nations with low Literacy will be very hard)
- era 1 lowered to 8500 from 10000
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- era 5 lowered to 30000 from 40000
- era 6 lowered to 45000 from 60000

##Localizations
##Localization
- Updated the non English languages to be caught up to the English.
- Renamed some modifiers
- Renamed some more States @Jozue.
- Renamed some more States @Jozue
- Added missing Localization for Caribbean Islands and Yemeni Coffee

###
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