Bump version #62
Annotations
12 warnings
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1.8.2, actions/setup-node@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/setup-dotnet@v1.8.2, actions/setup-node@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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UnrealEssentials/Unreal/UnrealArray.cs#L9
This takes the address of, gets the size of, or declares a pointer to a managed type ('T')
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UnrealEssentials/Unreal/UnrealArray.cs#L44
This takes the address of, gets the size of, or declares a pointer to a managed type ('T')
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UnrealEssentials/Unreal/UnrealArray.cs#L48
This takes the address of, gets the size of, or declares a pointer to a managed type ('T')
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UnrealEssentials/Utils.cs#L24
Possible null reference assignment.
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UnrealEssentials/Utils.cs#L11
Non-nullable field '_logger' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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UnrealEssentials/Utils.cs#L12
Non-nullable field '_config' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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UnrealEssentials/Utils.cs#L13
Non-nullable field '_startupScanner' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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UnrealEssentials/Mod.cs#L102
Possible null reference assignment.
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UnrealEssentials/Mod.cs#L103
Dereference of a possibly null reference.
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UnrealEssentials/Mod.cs#L105
Possible null reference argument for parameter 'hooks' in 'void UnrealMemory.InitialiseGMalloc(string sig, IReloadedHooks hooks)'.
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