Releases: AntonioDePau/KHPCPatchManager
Releases · AntonioDePau/KHPCPatchManager
v1.2.1
v1.2.0
- Apply patches without having them extracted to your drive. This used to be done in a temporary folder, but not having to do it anymore should lengthen the lifespan of SSDs, and also significantly speed up patching time (mainly for huge patches).
- Add/edit custom SD files, and HD/remastered assets for the following formats (courtesy of DemonBoy):
.2dd, .2ld, .bar, .bin, .mag, .mdlx, .imd, .imz, .pax, .tm2, .raw, .a.* (fm, us, jp, etc.) - PKG (patched or unpatched) can now be extracted in RAW format (the files will keep their paths, names, and extensions, but will be located under "raw", instead of "original" and "remastered". RAW files contain the header data for both original and remastered assets, as well as the data for those. These RAW files can then be patched as well by placing them in the "raw" folder of your patch, next to "original" and "remastered".
- Multiple fixes for issues brought by 1.1.5
v1.1.5
- HD assets for new SD files
- HD assets for custom IMDs
- Added "help" argument for CLI
This release is aimed at modders who want to try the above features. Main users should use version 1.1.4 instead.
v1.1.4
- Fixed error when "Backup PKG" is disabled
- Fixed HD assets being re-sorted, causing them to be swapped or unloaded in kh1 (for instance)
v1.1.3
- HD assets for Custom MDLX
- Multiple patching (can apply multiple patches at once)
- Add new files (HD assets for new MDLX are still not compatible)
- Added toggle for backuping PKG under the "Options" menu
- Re-added "Done" message for command line users
- Added more progress info for GUI users
- Added "about" window with credits
v1.1.2
- "Resources" will be extracted and replaced automatically if using the GUI version (no arguments/parameters passed to the exe)
v1.1.1
- Re-implemented non-mandatory "original" folder (which was reverted during refactoring)
v1.1.0
- Fixed issues with KH1 hashes because the wrong resources were being embedded in the exe (this will require the user to delete the current "resources" folder next to the exe and relaunch the exe to re-generate the folder)
- Added more information when hash is missing from the hashpair files
v1.0.9
- Added GUI
- Embedded "resources" folder (auto-extraction on launch)
v1.0.8
- Matched Noxalus's refactoring
- Added "press enter" instruction when dragging the "en" folder
- Fixes brought by Noxalus's changes (including title music not playing in some cases)