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(Copied over from probonopd/linuxdeployqt#321 at @TheAssassin's request)
I'm running into a missing dependency error when building Godot nightlies since October 5th:
squashfs-root/.DirIcon squashfs-root/AppRun squashfs-root/linuxdeployqt.desktop squashfs-root/linuxdeployqt.svg squashfs-root/usr squashfs-root/usr/bin squashfs-root/usr/bin/appimagetool squashfs-root/usr/bin/desktop-file-validate squashfs-root/usr/bin/linuxdeployqt squashfs-root/usr/bin/patchelf squashfs-root/usr/bin/qt.conf squashfs-root/usr/bin/zsyncmake squashfs-root/usr/lib squashfs-root/usr/lib/appimagekit squashfs-root/usr/lib/appimagekit/mksquashfs squashfs-root/usr/lib/libQt5Core.so.5 squashfs-root/usr/lib/libicudata.so.52 squashfs-root/usr/lib/libicui18n.so.52 squashfs-root/usr/lib/libicuuc.so.52 squashfs-root/usr/lib/libpcre.so.3 squashfs-root/usr/share squashfs-root/usr/share/doc squashfs-root/usr/share/doc/libicu52 squashfs-root/usr/share/doc/libicu52/copyright squashfs-root/usr/share/doc/libpcre3 squashfs-root/usr/share/doc/libpcre3/copyright squashfs-root/usr/share/doc/qt59base squashfs-root/usr/share/doc/qt59base/copyright squashfs-root/usr/translations linuxdeployqt 4 (commit 8b3ded6), build 570 built on 2018-10-05 10:34:00 UTC Desktop file as first argument: "appdir/godot.desktop" desktopExecEntry: "godot" desktopIconEntry: "godot" Found binary from desktop file: "/builds/Calinou/godot-builds-ci/godot/appdir/usr/bin/godot" FHS-like mode with PREFIX, fhsPrefix: "/builds/Calinou/godot-builds-ci/godot/appdir/usr" app-binary: "/builds/Calinou/godot-builds-ci/godot/appdir/usr/bin/godot" appDirPath: "/builds/Calinou/godot-builds-ci/godot/appdir" relativeBinPath: "usr/bin/godot" Found icons from desktop file: ("/builds/Calinou/godot-builds-ci/godot/appdir/usr/share/icons/godot.svg") iconToBeUsed: "/builds/Calinou/godot-builds-ci/godot/appdir/usr/share/icons/godot.svg" Copied "/builds/Calinou/godot-builds-ci/godot/appdir/usr/share/icons/godot.svg" to "/builds/Calinou/godot-builds-ci/godot/appdir/godot.svg" appimagetool: error while loading shared libraries: libcairo.so.2: cannot open shared object file: No such file or directory
Full build log on GitLab CI
Build script
The text was updated successfully, but these errors were encountered:
Move MD5 calculation to libappimage_shared
974d9ec
CC AppImage/AppImageKit#862
Remove dependency on libcairo2
51c8953
Fixes #862.
27d9efd
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(Copied over from probonopd/linuxdeployqt#321 at @TheAssassin's request)
I'm running into a missing dependency error when building Godot nightlies since October 5th:
Full build log on GitLab CI
Build script
The text was updated successfully, but these errors were encountered: