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AmberEngine is my try at the creation of a basic 3D engine displaying only in isometric projection.

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AmberEngine

AmberEngine is my try at the creation of a basic 3D engine displaying only in isometric projection.

Engine

TODO List (2024.03.25 - 2024.03.26)

  • Define cube with points rather than lines
    • Change Cube implementation to use points
    • Change draw_line implementation calculate lines from points
  • 3D coordinate system (x, y, z) -> screen position (x, y)
    • Create 3D coordinate struct with x, y, z
    • Add origin property to SDL3Config
    • Add converter using SDL3Config differents sizes
  • Visible render
    • Render only visible dots
    • Render only visible lines

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AmberEngine is my try at the creation of a basic 3D engine displaying only in isometric projection.

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