Added SKImage field to WriteableBitmapImpl for improved drawing performance #17717
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What does the pull request do?
It adds two fields,
SKBitmap
andSKPixmap
, which are created in each constructor. TheSKImage
is used in theDraw()
method for improved performance, since in the original implementation,DrawBitmap()
allocates a newSKImage
each time (which requires copying the entire bitmap according to the C++ implementation when the bitmap is mutable, which it always is in this class).I also added optimisation to use
DrawImage
with coordinates instead of Rect, sincesk_canvas_draw_image_rect
has some sort of overhead: #2849 (comment)What is the updated/expected behavior with this PR?
The performance of drawing a
WriteableBitmap
should be improved, especially for large images (4K+). I've noticed a subtle performance increase when drawing a 1920x1080 bitmap.