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Sample Projects
NellsRelo edited this page Sep 6, 2023
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You may have seen the term "Implementation Mod" thrown around in the tutorials. You may have wondered, "What are they talking about?" An Implementation Mod is any mod that utilizes content from the Community Library. It can be as simple as referencing a spell provided by the Library, or it could be a mod where most of the content is drawn from the Library itself. The BG3-Community Library Team has provided Sample projects, both to help modders have a frame of reference when looking at tutorials and guides, as well as to show examples of what an Implementation Mod might look like.
- Mod Template by BG3 Community Library Team
- Shadar-Kai by NellsRelo
- Playable Skeletons by NellsRelo
- Overview
- Sample Projects
- Action Resources
- Spells
- Passives
- Statuses
- Items
- Races
- Classes
- Scripts
- Visual Resources
Setting up a Development Environment (BEING REWRITTEN)
- A Modder's Guide to Git
- Recommended/Required Tools
- Creating Your Folder Structure
- Working with the Repo
- How to Use the Multitool
- Class Descriptions
- Ability Distribution Presets
- Progressions
- Localization
- Abilities, Passives, and Spells
- Passive and Spell Lists
- Custom Equipment
- Class Icons
- Skill Icons (TODO)
- Handling Subclasses (TODO)
- Race Entry
- Root Templates
- Character Visuals
- Character Creation
- Localization
- Racial Feats
- Racial Progressions
- Tags
- Custom Icons