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C++ application consisting of a client and server part that demonstrates the usage of WinSock and relies on techniques such as mutex locks, buffering and acknowledgements for reliable communication between clients and server. DirectX 9 is used for the graphical output.
BlurEffect/Networking
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C++ application consisting of a client and server part that demonstrates the usage of WinSock and relies on techniques such as mutex locks, buffering and acknowledgements for reliable communication between clients and server. DirectX 9 is used for the graphical output.
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