Objective: Create a RPG Game
Things to implement: - GUI to view player statistics. (CharacterEditor) - Level Up GUI that opens when a player levels up to invest gained attribute points (Maybe implement in GUI to view player)
Things to think about: - How many attribute points should the player gain when he or she levels up? - Should there be a maximum number of points a player can have in an attribute? - Damage Calculator (Formula) - Types of Monsters, Monster Generator. Calculator to create Monsets with a level relevant with the player? Items they drop? - Items (Consumbles): Properties - Skills for the players to have (move sets to pick from during battle) - Classes for a Player