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Pinned Loading

  1. Commands Public

    Command Pattern and Command Queue for Unity

    C# 5

  2. UIParticleSystem Public

    ParticleSystem in Unity Canvas

    ShaderLab 5

  3. IntervalTimers Public

    Timers for UniTask. Using UniTask's functionality to integrate with PlayerLoop. Featuring flexible settings and eliminating accumulation of errors in cyclic executions.

    C# 5

  4. AlphaModifiers Public

    Alpha channel management for Unity objects with hierarchy support

    ShaderLab 2

  5. StatefulEffects Public

    Provides basic functionality and components for stateful effects

    C# 3