STCC-156-227 distanceTo- and glideTo-bricks #170
Merged
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STCC-227: using the sensing brick for distance resulted in a crash when the mouse-pointer was the target, that is now fixed by replacing the outdated catroid code with the currently used one; additionally some test-cases for this type of conversion were added (previously non existent)
STCC-156: workaround for 'glideTo'-brick with the following objects as target: random position, any other sprite and mouse-pointer (workaround similar to the 'distanceTo'-workaround); added test-cases for this types of conversion