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The Polygon primitive should have a clean way to support extents, circles, ellipses, etc. In general, we need to better decouple geometry and rendering, and still present high-level interfaces.
The text was updated successfully, but these errors were encountered:
The Polygon primitive should have a clean way to support extents, circles, ellipses, etc. In general, we need to better decouple geometry and rendering, and still present high-level interfaces.
The text was updated successfully, but these errors were encountered: