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The problem of escaping from the angle of view #6856
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@miniergouzi Can you please provide some more information about how to reproduce this bug? |
var viewer = new Cesium.Viewer('cesiumContainer'); // 禁用默认的事件处理程序 // 鼠标开始位置 var handler = new Cesium.ScreenSpaceEventHandler(canvas); // 接收用户鼠标(手势)事件 handler.setInputAction(function(movement) { handler.setInputAction(function(position) { // 根据键盘按键返回标志 // 监听键盘弹起时间 // 对onTick事件进行监听
}); In the state of roaming, when the angle of view is tilted Dear Ms.hpinkos! When I met this problem, I looked at Cesium related API, but I didn't find a solution. I don't know whether the problem is a bug in Cesium itself or my own code is not perfect. |
漫游动作中:镜头垂直向下或者视角向下倾斜时镜头陷入地面,当视角陷入一定程度镜头自动弹出地表弹出高度与陷入地面高度应该相同或者陷入地面之后不进行任何操作镜头也会弹出地表。有没有什么解决方案使镜头在地表运动从而限制镜头陷地。 |
@miniergouzi I believe this is a duplicate of this bug: #5837 |
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