-
Notifications
You must be signed in to change notification settings - Fork 3.5k
New issue
Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? # to your account
The camera rotates below the ground #7741
Comments
I think I have a similar issue - I registered it with the angular-cesium repo (articodeltd/angular-cesium#262), but they think this is a cesium issue. Intended outcome: Draw corridors with terrain enabled Actual outcome: The corridors are misaligned and change with the view, the georeference of the corridor appears incorrect relative to the aerial image. If I disable terrain, then it works fine. How to reproduce the issue: create a map with terrain provider by cesium ion, e.g.:
Create a corridor, e.g.:
|
Thanks for bringing this up - I believe this is the same issue as #5837. For @shortwavedave , it's hard to tell without seeing it, but I think this is an issue of depth testing against terrain being turned off. Please try turning it on with:
If that doesn't fix it, please open a new issue with a Sandcastle code example of the issue. |
In cesium version 1.56.1, camera. Lookat() function is used to rotate the camera around a target, but the camera rotates down to the ground. I didn't use terrain, I used 3d tiles data.
Excese me, How to solve this problem?
The text was updated successfully, but these errors were encountered: