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Ray-Ellipsoid Intersections #480

Merged
merged 1 commit into from
Jan 25, 2013
Merged

Ray-Ellipsoid Intersections #480

merged 1 commit into from
Jan 25, 2013

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bagnell
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@bagnell bagnell commented Jan 25, 2013

Fix ray-ellipsoid intersection when the ray origin is inside the ellipsoid. Modified both the GLSL and Javascript functions.

This fixes the second part of #390.

…psoid. Modified both the GLSL and Javascript functions.
@mramato
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mramato commented Jan 25, 2013

This doesn't by some chance fix the Ellipsoid culling issue we saw yesterday, does it?

@bagnell
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bagnell commented Jan 25, 2013

No, this fixes the shading when the camera is inside an ellipsoid primitive.

@pjcozzi
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pjcozzi commented Jan 25, 2013

Update CHANGES.md.

@pjcozzi
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pjcozzi commented Jan 25, 2013

This is ready. CHANGES.md already says Fixed rendering artifacts in EllipsoidPrimitive for b13. Merging.

pjcozzi added a commit that referenced this pull request Jan 25, 2013
@pjcozzi pjcozzi merged commit 66f5ea3 into master Jan 25, 2013
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3 participants