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Releases: ChiriVulpes/soulus
Releases · ChiriVulpes/soulus
Soulus 1.3.0
Changes:
- Renamed configs:
creatures
->essences
no_mob_spawning
->creatures
- Added
has_drops
boolean tocreatures
config, allowing disabling all the drops of non-summoner creatures, dependent on creature type, biome, and dimension. EG: Keep life in the world, but don't get any benefits from farming it. (by default,has_drops
is set totrue
, so everything that does spawn will have drops) - Buffed default skeleton bone drops
Soulus 1.2.3
Changes:
- Blood Crystals can no longer be "cheesed" by right clicking with a fake player. They will return a "Shattered Blood Crystal" which can be crafted back into a Blood Crystal. All collected blood is lost.
- Fixed a Summoner tooltip crash.
- Added upgrade counts to the Summoner tooltip, ordered by insertion order. (Most recently inserted items are at the top)
- Fixed Darkened Bone Gears and Darkened Bone Chunks being made from Necrotic Bones instead of Darkened Bones
Soulus 1.2.2
Changes:
- Summoned mobs now have a different
soulus:spawn_whitelisted
id than spawns which are simply approved by soulus (summoned mobs havesoulus:spawn_whitelisted
set to 2, while approved mobs have the id of 1)
Soulus 1.2.1
Changes:
- Fixed a crash when creatio isn't present
- Fixed a couple creatio sieve recipes
- Fixed a crash if a player dies
- Mobs spawned by a summoner no longer despawn
Soulus 1.2.0
Changes:
- Fixed a few misc issues
- Added tiered bone chunk sifting to Creatio support
- Reorganised mob configs so that they're easier to edit
- Added support for multiple mobs spawning from the same essence
- Added support for adding bone loot to configured mobs
Soulus 1.1.2
Changes:
- Fixed /souluslocation not working for everyone
Soulus 1.1.1
Changes:
- Added a command to check which dimension and biome you're in (returns the values that can be used in the no_mob_spawning config)
- Fixed Ex Nihilo Creatio support
Soulus 1.1.0
This is a breaking update. All mobs spawned by soulus will be removed on the next world load, unless they're whitelisted via no_mob_spawning.
Changes:
- Rewrote the No Mob Spawning feature to be much more configurable. See the readme for more information.
- Fixed mobs that passed through the spawn chance once having to pass through it again each time the world loaded.
Soulus 1.0.3
Changes:
- Fixed spawn_chance working in reverse
Soulus 1.0.2
Changes:
- Fixed rendered mob not updating when replacing the soulbook inside a summoner.