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Clockwork 0.100

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@kurozael kurozael released this 27 Oct 22:59
· 39 commits to master since this release
f6a3b04

example

0.100

  • Fixed "weapon charging" when a weapon isn't raised
  • Removed HL2RP scanner ranking reference
  • Fixed custom models being overridden by rank models
  • Fixed rank model reversion to faction models
  • Added ITEM.noPlacementUse and ITEM.noInventoryUse fields to determine whether or not an item can be used as a placed entity, or in the inventory, respectively
  • Fixed containers being openable from the inventory
  • Fixed players being able to self-supply via storage items
  • Fixed faction ranks not networking to the client
  • Fixed container_base derived items losing their content on closure
  • Fixed some localisation issues
  • Added a config to allow you to disable voice commands
  • Added the option to display a character's rank
  • Added the ThirdPersonEnabled and ThirdPersonDisabled events
  • Updated the chatbox so that it moves up to match any present cinematic notifications
  • Added the CharSetRank and CharGetRanks commands
    • Contributed by karl-police.
  • Deprecated cwCmd in favor of cw for console commands
  • Fixed cw plysetgroup not working from the server console
  • Fixed setting a player's group causing a language error where #3 would be displayed
  • Hints from the base gamemode will no longer be displayed at all