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Clockwork 0.99

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@VortixDev VortixDev released this 19 Jul 08:59
· 91 commits to master since this release

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0.99

  • Updated CloudAuthX
  • Added German language support
  • Various language string updates
  • Various localisation fixes
  • Changed more systems to use localisation
  • Fixed PostCommandUsed not being called
  • Added an example schema
  • Added blueprint.CanCraft
  • Added value restoration for the PLUGIN global
  • Added schema version rounding
  • Added automatic gender selection for single gendered factions
  • Reworked the voice command system
  • Added the ShouldDeleteCharacter hook, to separate character deletion from character table adjustment
  • Fixed crafting
  • Fixed static entities being physgunnable physable by anyone after a restart
  • Fixed decaying entities not rendering alpha changes
  • Fixed clientside decaying entities not rendering alpha changes
  • Changed player.CommunityID to alias player.SteamID64
  • Updated directory formatting
  • Fixed ammo loss
  • Fixed legs not drawing
  • Fixed player.GiveItems
  • Fixed Clockwork.crafting.CheckTakeItems taking the same unique items multiple times
  • Fixed an issue of whitelist losses
  • Fixed Clockwork.kernel.IsShuttingDown
  • Fixed CLASS_TABLE.__tostring
  • Fixed rank demotion
  • Fixed file reading issue relating to UTF8
  • Fixed Clockwork.kernel.ValidateTableKeys
  • Fixed the networking of player names upon name setting
  • Updated the reference to the content pack
  • Corrected stored chat text width, meaning text separation between timestamps and text will scale according to the chat size multiplier