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Error on export if using "Pose animation" #2

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GoogleCodeExporter opened this issue May 5, 2015 · 1 comment
Closed

Error on export if using "Pose animation" #2

GoogleCodeExporter opened this issue May 5, 2015 · 1 comment

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What steps will reproduce the problem?
1. Create a model, an armature and parent the model to the armature (modifier)
2. Pose the model
3. Export to xmodel_export and enable "Pose animation"

What is the expected output? What do you see instead?
Export script should use the PoseBones and export their pose, but an error 
occurs:

    b_tail = a_matrix * bone.tail_local
AttributeError: 'PoseBone' object has no attribute 'tail_local'


Please use labels and text to provide additional information.

The bone coordinate calculation was changed from bone.tail to tail_local to 
generate correct tail positions. But the calculation has to be different for 
PoseBones, as they don't have a "tail_local" coord (bone.tail_local == 
posebone.tail ??)

Original issue reported on code.google.com by codem...@gmx.de on 24 Nov 2011 at 9:08

@GoogleCodeExporter
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This issue was closed by revision 559d8d12011b.

Original comment by codem...@gmx.de on 25 Jan 2012 at 4:07

  • Changed state: Fixed

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