- A .3gx Plugin will be installed on the Host system and on the client system.
- The .3gx plugin will read regions in memory, and patch in a second player in Singleplayer, via data sent to the .3gx Plugin.
- The host and client Plugin send data too a connected PC, which will in turn transfer Data to the Other Computer.
- This sends information to the 3DS Console, which will patch the memory region within MC3DS.
- Cheating is never fun, especially when joining friends or Random people.
- The .3gx and the Client Scripts have anti-cheat and packet tampering capabilities.
- Yes, this shouldn't affect peoples' ability to play Mods such as Farland World Generation, Amplified World Generation.
- It also shouldn't interfere with Server *.json Mods, like Nuclear Creepers, Bat Bombs, or Sheeptastic.
- Client sided mods, like the "Gun Mod" or Parts of "TNT Mimics" will not Work over the Network, and need to be installed for each person.
- Hacked/Modfied/Homebrewed New Nintendo 3DS (Any "New" Reversion) Console with Luma3DS CFW 11.0+.
- Opened 3DS Debug Port.
- PC with Client Software.
- Internet Connection.
- Custom Python Script to Communicate with the AWS Server.
- Other players ;)
- Client-Side Download (If you want to connect to other Players' Servers).
- Server-Side Download (If you would like to Host the server from your own console).
Notice: This is NOT a download (dummy links for now).
- @Cracko298 - Head/Lead Developer & Researcher.
- @YT-Toaster - Helping with RnD.